50 of the RPGs

I remember when I first figured out I’d be writing listicles to pay my bills. I’d been handing in these half-assed fitness assignments for about three months. Just easy to remember stuff I picked up from Google, turned in over and over again with different worded explanations for the only thing. Hitting repeating words that…


PUPPETCOMBO INTERVIEW

 We use Patreon so we can afford paying our writers every month for articles like this. Deep-Hell tries to use Patreon as much as possible – but we can also be found on discord at https://discord.gg/XVDyhpPV. It’s the start of the New Year, so please allow us to remind you that readers like you contribute to…


WELCOME BACK MOVIE PERVERTS

Every year on DEEP-HELL.COM we come together, as an extension of thanks/torture to the readers that have been supporting us through the years. Or, just kidding: every year we get together under a foul moon and a vicious blood pact. in 2021 we made the pledge that we would watch EVERY VIDEOGAME MOVIE EVER RELEASED!…


ON WHICH WE USED TO RELY

by Karin Malady Heaven’s eye gazes upon a toyetic crowd screaming and running as Godzilla walks across the city. A single step of the monster’s slow gait outpaces the fleeing population, crushing them beneath. Monsters are larger than life. When the atomic breath destroys miles of people and buildings, the survivors can’t help but stare up…


FULL TIME REALISM

In the opening hours of Dread Delusion, I’m met with the face of a ghostly woman who looks down on me from above. She’s like something out of a dream, and she asks me plainly if there’s any power to be found in my delusions. We both share something together there: she has to be…


HALLWAY TO YESTERDAY

In 2006, I am hunting down the obscure corners of the internet for a game called Dokustu Monogatari. It’s the Japanese, pre translated to english title of a game called Cave Story. On an obscure pixelart forum where eyeballs pour over the final parts of the games portrait style, the cool people know about Doukutsu…


ANGELINE ERA DEMO AVAILABLE

I’ve never liked love letters, unless they come in the form of a videogame. Look: who has time for heartfelt declarations of love these days? The real world feels like it’s best abandoned – this is a buy in for any game I’ve ever played made by Analgesic Software. I tend to look forward to…


IT’S TIME TO BUY THE VAN

What’s your dream job? is it, looking far afield and turning the infinite realities of your mindscape into toys for others to play with? Punching code in at a computer? Making conceptual art, dying in the woods? My dream job is to watch cartoons and drive around in a big van, sleeping with the doors…


THE LOST HIKER

2012 was the year my life got off track, it’s the year videogames became real: a tangible thing with stakes, and an irritating way of putting myself into every situation I could. Videogames were it, man, a way of passively relating myself to every human being around me. Murakami, renowned Japanese Author, has a book…


YOU CAN WATCH YOURSELF WHILE YOU ARE EATING

I mostly stayed off of Social Media back in the day when the original Gamer Outrage happened, a woman who dared to exist in a public space was dragged into the limelight, all of the reasons for the hate and pitched crying of people describing themselves as Gamers – a sole unit, an unshakeable bond…


KNIFEDEMON SOFTWARE INTERVIEW

Hello! It’s us again, that’s right – the audio form of DEEP-HELL.COM. We recently sat down with Knifedemon Software to talk about the release of their immersive-sim lite game, Brush Burial.  For now, you can find that interview here: The Deep Hell Podcast is available on Google and Apple Music