I can feel my brain turn and fall into some kind of slump standing in the line to the Awards Show after a making a loop around all three convention buildings to find out where the hell I’m supposed to go. Already clear to me is the size and scope of this place, the people…
THE GARDEN OF MADNESS AND WALL SCROLLS
It’s here. It’s finally here. first written as in the space of “One Annual Event”
FRED NOLAND INTERVIEW
By Bryn Gelbart Last time I was on Deep Hell I wrote about contract labor and the gig economy. That was through the lens of a handful of video games. Today, I’m talking to a real person about freelancing, writing and the difference between ambition and drive. That’s a big step up, if you…
AN OUTCRY (Developer Interview)
Over the holiday break of 2021, I had the pleasure of being included in the list of people cool enough to get a shot at playing AN OUTCRY. An outcry bills itself as “A branching-path narrative horror RPG set in Vienna, Austria. Guide the Unnamed through the worst night of their life: Harass your neighbours….
PATH OF THE JEDI
OR “SOUND IN JEDI KNIGHT: DARK FORCES II” By Porter Simmons I saw Star Wars for the first time when I was three. My parents, who were going out for the night for this or that, dropped me off at my grandparents’ house so my uncle could watch me while they were away. Shortly after…
ElfyAubrie + KrashCosplay Interview
At the start of this year, we decided we’d be getting “Back into the swing of things”. That meant I’d be abdicating responsibility to do any work in the field, and instead would force Sam Kittrel to go. Folks, he did go. He even hired a photographer to this very website. Danielle is solely responsible…
an interview with BREED
We’ve been at this comic convention thing for awhile. From the absolute excess of vendor halls, to the sweaty and tightly-packed rooms of panels; Deep-Hell is familiar. Nothing’s really changed the entire time we’ve been going to them. In fact: a staunch refusal to change at all is how we got this interview. We know…
ARTICLES YOU MAY HAVE MISSED
This is basically the clip show version of updating a website, huh. Laugh with friends over all the good memories – cue credits. GEORGE ROMERO’S DARK SOULS – A look at the mechanic of death and rebirth in Dark Souls, just after George Romero’s passing. PERSONA (SOCIAL SIMULATOR?) – A look at the…
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